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The Grappling Hook being used on Platforms. Hooks are a class of tools which aid the player in traversing terrain. When used, hooks fire a chain that latches to a surface or platform and pulls the player towards it. A hook is an essential tool which offers significant freedom from terrain height restrictions as well as being a fast movement option, and will often be the first major mobility tool a player acquires.
A variety of hooks are available at all stages of the game see table below. Several higher-tier hooks, like the Ivy Whip , allow the player to grapple multiple surfaces simultaneously.
If the character grapples one surface, then fires the hook a second time, another chain extends from the player without dislodging the first. Upon grappling a second surface, the player will be suspended in midair at a point midway between the two surfaces.
This allows players more freedom during construction, or for navigating hazardous areas, such as above lava or Meteorite. All Journey Mode characters will spawn with the basic Grappling Hook already in their inventory. When the player first acquires a hook, a small tutorial box will pop up telling the player how to use it. Hooks vary in range, velocity , number of deployable hooks, and number of hooks that can remain latched simultaneously. All enemies in the Martian Madness event.
No light sources other than the Hooks are present in this shot. As shown in this image, each hook on the Lunar Hook shines its respective color. The Anti-Gravity Hook is unlike any other hook allowing the user to rotate around the grappling point. The Static Hook in action, keeping the user in place when grappling to a new location and allowing the user to move back and forth at will.