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Posts: Recents. Welcome, Guest. Please login or register. Aurora 4x Β» New Players Β» The Academy Β» "Standard" speeds for engine tech; an idea that really needs feedback. Reply Send this topic Print. Pages: 1 [ 2 ] 3 Go Down. Author Topic: "Standard" speeds for engine tech; an idea that really needs feedback Read times. Tree Sub-Lieutenant Posts: Thanked: 27 times.
Quote from: misanthropope on November 10, , PM. Report to moderator Logged. Quote from: nuclearslurpee on November 10, , PM. Quote from: Iceranger on November 10, , PM.
The following users thanked this post: nuclearslurpee. Okay, so I followed up and got my head around the math, and I wanted to share my findings as this all ties back to the initial question of this thread i. To sum up, the Reddit post shared by Iceranger is completely right as expected. The optimal ratio of engine to fuel component size is 3 HS of engine to 1 HS of fuel barring small discretization errors and running up against tech limits.
Interestingly, this ratio is completely independent of the engine power modifier and so by itself this ratio does not tell us what modifier is optimal although it does invalidate my argument about engine vs fuel size efficiency , however the math is there to figure out the answer and it turns out that the answer depends strongly on the design doctrine for your ships.
So to start off I'll sum up the math from that Reddit post, we have expressions for ship speed and range in terms of various tech level values, design parameters, and target values. Anyone else who wants to please feel free to double-check this of course. Code: [Select]. The following users thanked this post: Iestwyn.