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Why not Awakening? After reading DaveB's Broken Diamond thread on this board, that's a pertinent question for me.
There's two answers. The first, practical answer, is my players; they love the philosophical wars that are the heart of Ascension, and many of them don't read rpg reviews or books.
I couldn't explain Awakening to them at the time this game was conceived; not sure I could adequately explain now though thanks to Broken Diamond, I could put up a fight. But the second answer - is the crux of this game for me. Both Awakening and Ascension deal with the theme of Control vs. In Awakening, ultimately it is the universe itself you fight against. But Ascension - you fight your fellow mage. They've chosen their side. They've chosen to stand for something you believe is deeply, deeply wrong, something that ultimately cripples humanity and what it could be.